Finished modeling the civil war cannon using the references previously posted. I'm posting the completed low poly because the high poly look so similar from a distance.
Thursday, September 6, 2012
Thursday, August 16, 2012
Cannon Concept Refs
These are the first of many references for a cannon I will be modeling and texturing. Started with basic textures for the wood and metal. Got some images that were more detailed so that I could see what exactly I needed to build and how.
Tuesday, August 14, 2012
high poly model retop
I retopped my original 4million poly model with topogun. I brought it down from 4million faces to just under 2,000 faces.
Tuesday, August 7, 2012
Thursday, August 2, 2012
Tuesday, July 31, 2012
Monday, July 30, 2012
Temple Door Concept Model
This model is another rework in progress. I did the base models in Maya 2013 and did some test normals/AO's in Mudbox. I am going to create some new Normals within Maya because I feel I can get better results from Maya.
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