These are the first of many references for a cannon I will be modeling and texturing. Started with basic textures for the wood and metal. Got some images that were more detailed so that I could see what exactly I needed to build and how.
Thursday, August 16, 2012
Tuesday, August 14, 2012
high poly model retop
I retopped my original 4million poly model with topogun. I brought it down from 4million faces to just under 2,000 faces.
Tuesday, August 7, 2012
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